Friday, January 20, 2012

Resident Evil 6 This Holiday Season


I have been a fairly devout fan of Resident Evil ever since around the time Resident Evil 2 came out. My parents were divorced and one time, when I went over to my dad's house, he had a brand-new Playstation and Resident Evil 2. It took me some time to open up to the game but I really enjoyed what I could play of it over at his house. I didn't get to play enough of it until it came out Nintendo 64 later when I got my own copy and played it to death. Resident Evil 2 is still the game I consider the high-point of the series, especially the older-style games.

I have played every Resident Evil game that has released over the years and completed each of the main series games (didn't touch Outbreak much or the awful gun-game Survivor series). I miss some of the old days of RE2 and even the RE-make on the Gamecube. The newer games are fun but aren't quite the survival horror gameplay I know and love. Even still, I won't ever miss out on a proper RE title.

Resident Evil 6 was announced yesterday with a pretty long and interesting trailer. It shows a variety of gameplay scenarios and characters and is just as indecipherable as any of the newer Resident Evil games. Theories are abound on the Internet now and the one that sounds most likely is a three-way split in the game. The parts with Leon look more like the older REs, the Chris parts look a bit more actiony with a squad, and the mystery man with who has to be Ashley looks like RE5. If this theory pans out, that sounds like a very interesting game, with shifting perspectives throughout.

Part of me is a bit bummed that they could be bringing back the co-op gameplay from RE5. While I'm sure that game is extremely fun with a human partner, I rarely play games like that with others (I'm gamer friendless, what do you want?). Having to babysit Sheva was a bit annoying in some spots of the game and having to play inventory management between the two (nowhere near as interesting or fun as normal RE management) is a pain. Many of you may argue that giving her a sniper rifle made her godly but I still can't forget her tendencies to get in the way during the Wesker fight. Not to mention the lack of tension when you have a helper during the whole game.

Of course, either way, I'm in for a day-one purchase. Here's hoping Capcom continues the good trends from the last few games - new game plus, infinite ammo upgrades, and hilariously stupid plotlines - and knocks a few of the worst ones - partner AI and lack of atmosphere.

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